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Anonymous commented at 2011-03-12 19:33:05 » #652472

look how much space they wasted on those highways, all across the waterfront. it's sprawl-oriented development, that, thinking you can fill the downtown of a city with enough highways that everyone in the world can commute in by car. no wonder there was a traffic jam in the game.

2 Points Flag
Anonymous commented at 2011-04-21 01:01:46 » #702734

shouldn't there be a desert in the distance...?

1 Points Flag
Anonymous commented at 2015-10-11 19:34:15 » #1829095

I doubt that many game designers have true knowledge of city planning, anon1.

1 Points Flag